8 September, 2018 | by Ragnar |
As part of our work on 3D Tune-In: an EU-funded project to assist the hearing impaired we created a JavaScript version of the 3D Tune-In Toolkit, an audio software library developed by the consortium over...
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18 February, 2016 | by Yuli |
Delighted to announce that mmorph, our browser-based interactive music experience made in collaboration with Massive Music, Owen Hindley, Grotesk Studios and Enzien Audio, has been awared FWA’s prestigious Site Of The Day, and Site...
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16 November, 2015 | by Yuli |
Reactify, along with a consortium of mobile gaming companies, academic, and industry partners, have begun work on a project dedicated to helping hearing aid users get the most out of their hearing aids: 3D...
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19 June, 2015 | by Yuli |
NOTE: The demo is desktop Chrome and Firefox only, with the exception of the latest and greatest Sony Android phones. Locus is a concept for a new way of creating and distributing an album,...
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14 December, 2014 | by Yuli |
Last weekend I had the great pleasure of collaborating with Rob Kaye to create a system whereby poi spinners can now make music from the motion of their spinning, in realtime. Rob 3D printed...
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10 September, 2014 | by Yuli |
We’re very happy to announce that Reactify was named winner of the Start-Up Corner competition at Berlin Music Week. We rarely enter competitions like these, always assuming that the judges are looking for more...
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9 September, 2014 | by Yuli |
This year we have been very lucky to be able to bring an art installation to Burning Man, the annual week long party in the arid depths of the Nevada desert. Anita’s Dropship is a mobile sound...
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